These are dumped straight from the ROMs.
There are plenty of monster guides, so I doubt I'll ever include full information here, but I have yet to find one that gives details about what defenses each monster has. And so, this list now includes hit points, elemental affinities, physical and magical defense, certain special flags, and also level for good measure. Vulnerabilities (anything that makes the monster take more than typical damage) will be emphasized with bold green, while strengths (anything that lets the monster take relatively reduced damage) will be highlighted with italic red.
Names are listed, from top to bottom, in my usual ordering of Japanese name first, my translation attempt second, and the official English SNES version last. Elemental affinities indicate how damage from each trait will be scaled when applied to this monster (200% = double damage, -100% = full absorption, etc.), rounded to the nearest whole percentage (actual values are always either 0 or in the form 4/x, where x is an integer that is most often 4). 154 of 256 entries have the typical physical defense (pDef) of 127, out of a 255 maximum. 170 of 256 entries have the typical magic defense (mDef) of 50, out of a 100 maximum.
Note that magic damage reduction works on a scale of 0 to 102.4, so even enemies with the maximum of 100 magic defense are not completely immune.
Any enemy that is a magical creature takes extra damage from certain weapons. Any enemy that has physical immunity cannot be hit by purely physical attacks (but will still take damage according to physical defense from the physical portion of magical/physical combos that hit). Any enemy that is mechanical has a chance to receive Stop status from Lucca's Plasma Gun. Evade is noted only for enemies with an unusually high value (only nine enemies have enough to make much difference; the others all have 20 or less).
Enemy | Level max HP |
Defenses | Elemental Affinities | Other | |
---|---|---|---|---|---|
ID: 0 ヌゥ Nu Nu |
Level: 1 HP: 1,234 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
Nu is also an uncommon archaic reading of the kanji 寝 (sleep), as the base form of a verb equivalent to modern 寝る (neru). Maybe there's a connection, since they always seem to be dozing off. |
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ID: 1 きょうりゅうじん Dinoman Reptite |
Level: 15 HP: 92 |
pDef: 200 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The weaker type that appears in the Dinomen Hideout and elsewhere. In retrospect, this is a fairly awkward name. I probably should have just called them "Saurians" or something like that. |
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ID: 2 キョジュウ Giant Beast Terrasaur |
Level: 26 HP: 1,090 |
pDef: 230 mDef: 30 | Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 3 マモ Marmo Kilwala |
Level: 12 HP: 160 |
pDef: 127 mDef: 80 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Short for "marmoset", I think. Possibly related to "mammal", but that seems like a stretch. |
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ID: 4 クロウリーさま Lord Crawlie Krawlie |
Level: 8 HP: 516 |
pDef: 150 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 200% Fire: 100% |
|
If you visit the sewers as early as possible, magic attacks are limited to Crono's Wind Scythe (unlikely to be worthwhile due to his low Magic, especially since 150 physical defense isn't much higher than 127) and Lucca's Flamethrower. Their Blaze Wheel combo deals no more damage than Flamethrower and Crono's Whirlslash independently, so Crono almost might as well just attack normally. Of course, if you wait until late in the game to come here, it's a curbstomp. |
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ID: 5 魔王のしもべ Servant of the Magus Hench |
Level: 19 HP: 180 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 400% |
|
The more powerful purple ones, found in Magus Castle. |
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ID: 6 オミクロン Omicron Omicrone |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The 15th letter of the Greek alphabet, and identical in appearance to the Latin 'O'. According to The Chrono Compendium, this is the beefy guy with the mace and plum cape and helmet that summons some monsters in the Abyssal Temple stairway area, then runs away. You can't fight it without modification. Does nothing in combat if hacked in. 455 exp, 8 TP, 600 G. |
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ID: 7 ブラックサイト Black Site Martello |
Level: 44 HP: 1,245 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
mechanical |
ID: 8 ベル Bell Bellbird |
Level: 13 HP: 94 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 9 ウォール Wall Panel |
Level: 44 HP: 1,875 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
As noted in the story section, steal from these for Speed Capsules. |
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ID: 10 まじんき Nether Relic Mammon M. |
Level: 48 HP: 18,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 11 あき spare (blank) |
Level: 35 HP: 582 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused. Uses Lavos Core (humanoid part) sprite. Does nothing in combat. 151 exp, 8 TP, 370 G. |
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ID: 12 ジャリー Jarry Blue Imp |
Level: 1 HP: 13 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Possibly related to じゃり (jary, gravel). |
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ID: 13 ジャリー Jarry Green Imp |
Level: 2 HP: 32 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The blue and green varieties have the same name in Japanese. |
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ID: 14 ジャリアン Jarrian Stone Imp |
Level: 28 HP: 300 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 15 ドロクイつかい Mud-Eater Tamer Mud Imp |
Level: 26 HP: 1,200 |
pDef: 250 mDef: 80 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Fortunately, you're not expected to take the tamer out directly, but if you're going to try anyway, stick with magic attacks. |
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ID: 16 まるまじろ Ballmadillo Roly |
Level: 2 HP: 24 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
まる (maru) is 丸, round. The name as a whole bears a strong resemblance to アルマジロ (armadillo), and the monster resembles one too. Thanks to kahran042 for pointing this one out. |
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ID: 17 わるまじろ Badmadillo Poly |
Level: 7 HP: 99 |
pDef: 127 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
わる (waru) is 悪, bad/evil. Luckily, "ball" and "bad" are similar, much like まる and わる are. |
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ID: 18 まるまじろR Ballmadillo R Rolypoly |
Level: 9 HP: 50 |
pDef: 230 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 19 まるまじライダー Ballmadill Rider Roly Rider |
Level: 2 HP: 30 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 20 (no name) |
Level: 32 HP: 2,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Lavos part imitating one of Giga Gaia's arms. |
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ID: 21 コッカドゥドゥ Cockadoodle Blue Eaglet |
Level: 2 HP: 16 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 22 ホォーホォ Hwoot-Hwoot Gold Eaglet |
Level: 15 HP: 400 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
This resembles ほうおう (houou, firebird), but is closer to ホーホー (HOU HOU), the noise an owl makes (thanks to Hyena 20 for the latter). A Hwoot-Hwoot will turn into a Bwoot-Bwoot when low on health. |
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ID: 23 ボォーボォ Bwoot-Bwoot Red Eaglet |
Level: 17 HP: 400 |
pDef: 170 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: -0% |
|
No apparent meaning beyond the obvious similarity to the previous name. An odd bit of trivia is that it takes negative zero damage from Fire. This is no different from normal immunity except that the zero displays as healing (in green). |
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ID: 24 (no name) |
Level: 32 HP: 2,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Lavos part imitating one of Giga Gaia's arms. |
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ID: 25 プチカラミティ Mini Calamity Avian Chaos |
Level: 6 HP: 45 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 26 ジャリバード Jarry Bird Imp Ace |
Level: 12 HP: 54 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 27 バードコマンド Bird Commando Bantam Imp |
Level: 30 HP: 266 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Replaced with a Jarrian when HP runs out, unless killed on a counter attack. |
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ID: 28 バイター Biter Gnasher |
Level: 3 HP: 90 |
pDef: 127 mDef: 10 |
Aether: 133% Water: 133% |
Dark: 133% Fire: 200% |
|
ID: 29 ソシャック Chomp Gnawer |
Level: 13 HP: 210 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 30 ミアンヌ Mianne Naga-ette |
Level: 3 HP: 60 |
pDef: 180 mDef: 10 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 200% |
|
No apparent meaning. Spelling chosen based on ジャンヌ being the Japanese rendition of Jeanne. |
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ID: 31 (no name) |
Level: 30 HP: 5,000 |
pDef: 250 mDef: 65 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 100 |
Unused. Extra Lavos mode? Has the same stats as Melfikk's torso. Uses Lavos shell ground auxiliary part sprite. Does nothing in combat. No rewards for winning. |
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ID: 32 ツインカム Twin Nom Ruminator |
Level: 40 HP: 1,500 |
pDef: 127 mDef: 50 |
Aether: 6% Water: 100% |
Dark: 6% Fire: 100% |
|
噛む (kamu) is a verb meaning "bite", but ツインカム (TSUIN KAMU) also refers to a "twin cam", an internal combustion engine with two camshafts. Credit to Hyena 20 for inspiring me to reinvestigate for puns on this one. |
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ID: 33 (no name) |
Level: 30 HP: 4,800 |
pDef: 250 mDef: 65 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 100 |
Unused. Extra Lavos mode? Has the same stats as Melfikk's legs. Uses Lavos shell ground auxiliary part sprite. Does nothing in combat. No rewards for winning. |
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ID: 34 ルインストーカー Ruin Stalker Octopod |
Level: 7 HP: 130 |
pDef: 77 mDef: 90 |
Aether: 200% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 35 ケイブケイオス Cave Chaos Octoblush |
Level: 12 HP: 80 |
pDef: 200 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 36 アルビノ Albino Octobino |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
A pink octopus that never appears as an enemy. Can't fight without modification, but it's functional if hacked in. 146 exp, 4 TP, 250 G. |
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ID: 37 ジール Zeal Zeal |
Level: 48 HP: 12,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
First battle. Likes to spam Halation. |
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ID: 38 ラッフルシア Rafflesia Fly Trap |
Level: 17 HP: 316 |
pDef: 64 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Rafflesia is a genus of giant parasitic flower. It's also a fairly common foe in RPGs, and often badly misspelled. |
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ID: 39 プラントラー Plantler Meat Eater |
Level: 7 HP: 75 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 133% |
|
ID: 40 たかねのはな Pinnacle Flower Man Eater |
Level: 29 HP: 266 |
pDef: 127 mDef: 65 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
たかねのはな (takane no hana) also figurately means something unattainable that can only be admired from a distance. |
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ID: 41 イーター Eater Krakker |
Level: 36 HP: 516 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
ID: 42 エッガー Egger Egder |
Level: 15 HP: 160 |
pDef: 150 mDef: 0 |
Aether: 100% Water: 100% |
Dark: 400% Fire: 100% |
magical creature |
Absurdly weak against laser beams (and Dark magic in general), taking roughly eight times typical damage. |
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ID: 43 ボーンナム Bone Nam Defunct |
Level: 20 HP: 1,450 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: -100% Fire: 200% |
|
Probable pun on "bone man". |
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ID: 44 ボーンナム Bone Nam Departed |
Level: 40 HP: 1,650 |
pDef: 192 mDef: 95 |
Aether: 100% Water: 100% |
Dark: -100% Fire: 200% |
|
This tougher Bone Nam forms when one of the basic ones fuses with an Id after taking damage. |
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ID: 45 スケルトン Skeleton Deceased |
Level: 12 HP: 110 |
pDef: 250 mDef: 50 |
Aether: 100% Water: 100% |
Dark: -100% Fire: 100% |
|
ID: 46 ランサー Lancer Decedent |
Level: 6 HP: 67 |
pDef: 127 mDef: 0 |
Aether: 200% Water: 100% |
Dark: -100% Fire: 200% |
|
ID: 47 マカーバ Macabre Macabre |
Level: 37 HP: 582 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 48 アナトミー Anatomy Reaper |
Level: 40 HP: 1,450 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: -100% Fire: 200% |
|
At least, that's what the name sounds like, even if it doesn't make much sense. |
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ID: 49 インナーガード Inner Guard Guard |
Level: 6 HP: 60 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 50 ナイトゴースト Knight Ghost Sentry |
Level: 40 HP: 1,280 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 200% |
physical immunity |
ID: 51 フリーランサー Freelancer Free Lancer |
Level: 14 HP: 110 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 52 アウトロウ Outlaw Outlaw |
Level: 21 HP: 182 |
pDef: 127 mDef: 50 |
Aether: 0% Water: 100% |
Dark: 100% Fire: 0% |
|
ID: 53 ギガミュータント Giga Mutant Giga Mutant |
Level: 45 HP: 5,800 |
pDef: 255 mDef: 65 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 54 (no name) |
Level: 47 HP: 4,950 |
pDef: 255 mDef: 65 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Giga Mutant's "foot". |
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ID: 55 テラミュータント Tera Mutant TerraMutant |
Level: 48 HP: 7,800 |
pDef: 255 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 56 (no name) |
Level: 49 HP: 20,000 |
pDef: 255 mDef: 100 |
Aether: -100% Water: -100% |
Dark: -100% Fire: -100% |
|
Tera Mutant's "foot". |
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ID: 57 ジャグラー Juggler Juggler |
Level: 20 HP: 450 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 200% |
magical creature |
The Juggler raises magic defense but drops physical defense in response to magical attacks, and vice-versa. |
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ID: 58 メルフィック Melfikk Retinite |
Level: 30 HP: 1,000 |
pDef: 127 mDef: 0 |
Aether: -100% Water: 0% |
Dark: -100% Fire: -100% |
|
The name doesn't seem to mean anything, so I just picked a spelling that looked good. Or evil. Whatever. Anyway, this monster is the core. Use Aether, Dark, or Fire attacks to keep it alive so that the torso and legs will remain relatively inactive and unable to recover their defense. |
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ID: 59 ジールメイジ Zeal Mage Mage |
Level: 34 HP: 480 |
pDef: 127 mDef: 70 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
ID: 60 (no name) |
Level: 38 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused. Extra Lavos mode? Has the same stats as Mother Brain's Displays. Uses Lavos shell floating auxiliary part sprite. Does nothing in combat. No rewards for winning. |
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ID: 61 きょうりゅうじん Dinoman Reptite |
Level: 25 HP: 336 |
pDef: 150 mDef: 50 |
Aether: 50% Water: 100% |
Dark: 100% Fire: 100% |
|
The stronger brown type, which appears in Tyran Castle. |
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ID: 62 えいへい Sentinel Blue Shield |
Level: 6 HP: 24 |
pDef: 253 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
|
The Sentinel will eventually shift its shield aside, exposing itself and turning into monster #63. |
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ID: 63 えいへい Sentinel Yodu De |
Level: 6 HP: 24 |
pDef: 0 mDef: 0 |
Aether: 400% Water: 400% |
Dark: 400% Fire: 400% |
|
Is that supposed to look like "Yo, dude" with a moved space? Regardless, this is still the same monster (conceptually) as the one above, just with the shield down, so should have the same name. |
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ID: 64 エィユーのたて Glorious Shield Incognito |
Level: 45 HP: 110 |
pDef: 253 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
|
Kahran042 adds that according to Ultimania, the name (pronounced like A U) plays on Au (gold) as well as 英雄 (eiyuu, hero); note that the shield looks golden. I'd appreciate suggestions on a better way to imitate the wordplay in English. |
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ID: 65 エィユーのたて Glorious Shield PeepingDoom |
Level: 45 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Again, same monster conceptually, just with the shield off to the side. |
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ID: 66 さまようもの Wandering One Boss Orb |
Level: 46 HP: 850 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 67 たゆとうもの Drifting One Side Kick |
Level: 45 HP: 1,250 |
pDef: 127 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 80 |
It's unclear what the point of the magic and elemental defenses is, since all battles with these prevent all skill and item use. |
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ID: 68 (blank) |
Level: 0 HP: 1 |
pDef: 127 mDef: 100 |
Aether: -100% Water: -100% |
Dark: -100% Fire: -100% |
|
Unused. Uses Lavos shell floating auxiliary part sprite. Does nothing in combat. No rewards for winning. |
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ID: 69 クライン Klein Jinn Bottle |
Level: 12 HP: 97 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
A Klein bottle is sort of the next-dimensional equivalent of a Mobius strip. Because of the nature of the shape, it can't actually exist in fewer than four dimensions. |
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ID: 70 エイシトビートル Ancient Beetle Evilweevil |
Level: 17 HP: 158 |
pDef: 192 mDef: 25 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
"Beetle" is clear enough. The first part, not as much, but it appears to be a shortened form of エンシェント = "ancient". |
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ID: 71 カブトシュリンプ Helmet Shrimp Tempurite |
Level: 12 HP: 88 |
pDef: 255 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 72 ディアブロス Diablos Diablos |
Level: 4 HP: 50 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 73 モンクガーゴイル Monk Gargoyle Gargoyle |
Level: 31 HP: 260 |
pDef: 100 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
In the fashion of martial artist monks. |
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ID: 74 スカッシャー Squasher Grimalkin |
Level: 19 HP: 120 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 200% |
|
ID: 75 魔王のしもべ Servant of the Magus Hench |
Level: 5 HP: 49 |
pDef: 200 mDef: 10 |
Aether: 200% Water: 200% |
Dark: 200% Fire: 200% |
|
The weaker blue ones, found in Manoria Abbey and Hekeran's Cave. |
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ID: 76 しょくようがえる Edible Frog T'pole |
Level: 15 HP: 150 |
pDef: 192 mDef: 0 |
Aether: 50% Water: 50% |
Dark: 50% Fire: 50% |
|
Snake monsters in the same area have a tendency to eat these to heal, hence the name. |
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ID: 77 げんしガエル Primeval Frog Croaker |
Level: 16 HP: 100 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Drops 2 Fangs. The three types of Primeval Frog seem to be identical except for what they drop. |
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ID: 78 げんしガエル Primeval Frog Amphibite |
Level: 16 HP: 100 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Drops 2 Horns. The three types of Primeval Frog seem to be identical except for what they drop. |
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ID: 79 オーファン Orphan Bull Frog |
Level: 16 HP: 100 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
According to The Chrono Compendium, these are the rather paranoid frogs you see in the Underground Waterway Ruins talking about switches and bridges. You can't actually fight them without modification, but the enemy is functional if hacked in. 127 exp, 4 TP, 200 G. |
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ID: 80 マッドバット Mad Bat Mad Bat |
Level: 4 HP: 18 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 81 バンプット Vamput Vamp |
Level: 19 HP: 120 |
pDef: 127 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 82 スカウター Scouter Scouter |
Level: 30 HP: 300 |
pDef: 220 mDef: 50 |
Aether: 133% Water: -100% |
Dark: -100% Fire: -100% |
magical creature |
ID: 83 プチアーリマン Mini Ahriman Flyclops |
Level: 47 HP: 900 |
pDef: 127 mDef: 50 |
Aether: 25% Water: 25% |
Dark: 25% Fire: 25% |
|
ID: 84 マウスハンター Mouse Hunter Bugger |
Level: 7 HP: 100 |
pDef: 127 mDef: 50 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 50% |
mechanical |
These will fire lasers at any Ratler in the same battle until none are left. |
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ID: 85 デバッガー Debugger Debugger |
Level: 9 HP: 120 |
pDef: 127 mDef: 50 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 50% |
mechanical |
Since the Debugger is the same general type of robot as the Mouse Hunter, it seems likely that the sort of debugging they're meant for involves exterminating pests, not the perhaps more obvious meaning of correcting computer code. |
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ID: 86 デバッガープラス Debugger Plus Debuggest |
Level: 35 HP: 1,024 |
pDef: 127 mDef: 50 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 100% |
mechanical |
ID: 87 ソーサラー Sorcerer Sorcerer |
Level: 20 HP: 220 |
pDef: 127 mDef: 50 |
Aether: -100% Water: -100% |
Dark: -100% Fire: 200% |
magical creature |
ID: 88 ミリオン Million Jinn |
Level: 33 HP: 450 |
pDef: 255 mDef: 100 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
Killing the accompanying Billion will let the next hit break Million's defenses to normal levels. |
|||||
ID: 89 ビリオン Billion Barghest |
Level: 33 HP: 450 |
pDef: 127 mDef: 70 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
ID: 90 (no name) |
Level: 40 HP: 30,000 |
pDef: 254 mDef: 50 |
Aether: -25% Water: -25% |
Dark: -25% Fire: -25% |
|
Unused. Extra Lavos mode? Similar stats to Son of Sun's flames. Uses Lavos shell floating auxiliary part sprite. Does nothing in combat. No rewards for winning. |
|||||
ID: 91 クレェタ Crater Crater |
Level: 8 HP: 80 |
pDef: 127 mDef: 25 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 50% |
|
ID: 92 ドッカン Kaboom Volcano |
Level: 24 HP: 257 |
pDef: 127 mDef: 50 |
Aether: -400% Water: 400% |
Dark: 0% Fire: -400% |
|
ID: 93 サルガッサ Monkey Colab Shitake |
Level: 17 HP: 158 |
pDef: 127 mDef: 0 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ガッサ (GASSA) likely has a connection to がっさく (gassaku, collaboration), especially given the cooperative attack with the winged primates. Thanks to Hyena 20. |
|||||
ID: 94 モスティ Mossty Hetake |
Level: 1 HP: 14 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning beyond "moss". |
|||||
ID: 95 イワン Rokk Rubble |
Level: 30 HP: 515 |
pDef: 140 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 75 |
The Japanese is written a bit oddly, so I spelled the English oddly too. It's also unclear what the magic and elemental defenses are for, since you can only ever use normal attacks on them anyway. |
|||||
ID: 96 (no name) |
Level: 0 HP: 0 |
pDef: 100 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused. Uses Lavos shell floating auxiliary part sprite. Dies instantly in combat thanks to having no hit points. No rewards for winning. |
|||||
ID: 97 ゲンブ Genbu Shist |
Level: 23 HP: 266 |
pDef: 180 mDef: 60 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
One of the four mythological Chinese gods who govern the four quadrents of the sky, Genbu (玄武 in kanji) appears as a tortoise and rules over water and the northern sky. |
|||||
ID: 98 ゲンブ Genbu Pahoehoe |
Level: 23 HP: 266 |
pDef: 135 mDef: 50 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
|
The first Genbu loses its covering and becomes this second form when hit. |
|||||
ID: 99 ドンドラゴ Dondrago Nereid |
Level: 12 HP: 138 |
pDef: 150 mDef: 50 |
Aether: 133% Water: 100% |
Dark: 400% Fire: 100% |
|
No apparent meaning, other than the similarity to monster #101. |
|||||
ID: 100 (no name) |
Level: 1 HP: 10 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
These are the fake save points that appear in Magus Castle. |
|||||
ID: 101 サンドラゴ Sandrago Mohavor |
Level: 28 HP: 400 |
pDef: 100 mDef: 50 |
Aether: 50% Water: 100% |
Dark: 100% Fire: 50% |
Evade: 50 |
"Sand" makes sense, but there's otherwise no apparent meaning except the similarity to #99. |
|||||
ID: 102 シルエット Silhouette Shadow |
Level: 7 HP: 1 |
pDef: 160 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
ID: 103 あき spare (blank) |
Level: 50 HP: 25,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused. Uses Lavos shell ground auxiliary part sprite. Does nothing in combat. No rewards for winning. |
|||||
ID: 104 イド Id Base |
Level: 40 HP: 88 |
pDef: 127 mDef: 99 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
Remember that physical immunity only prevents physical attacks from hitting. The physical portion of hybrid combos that always hit, such as Ice Sword, will still inflict normal damage. |
|||||
ID: 105 アシッド Acid Acid |
Level: 10 HP: 10 |
pDef: 255 mDef: 99 |
Aether: 200% Water: 13% |
Dark: 13% Fire: 13% |
|
Wind Scythe is relatively effective, but with 10 HP, they won't last all that long regardless. |
|||||
ID: 106 アルカリィ Alkali Alkaline |
Level: 8 HP: 9 |
pDef: 250 mDef: 90 |
Aether: 200% Water: 13% |
Dark: 13% Fire: 13% |
|
As with Acid, Wind Scythe may help. Just try not to let Acid and Alkali react with each other... |
|||||
ID: 107 レイニー Rainy Ion |
Level: 17 HP: 152 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Drops 2 Feathers. The two types of Rainy seem to be identical except for what they drop. |
|||||
ID: 108 レイニー Rainy Anion |
Level: 17 HP: 152 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Drops 2 Flower Petals. The two types of Rainy seem to be identical except for what they drop. |
|||||
ID: 109 オーメン Omen Thrasher |
Level: 35 HP: 666 |
pDef: 83 mDef: 70 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 110 (no name) |
Level: 46 HP: 10,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The "head" of Mini Lavos R, found in the Black Dream. |
|||||
ID: 111 プチラヴォスR Mini Lavos R Lavos Spawn |
Level: 46 HP: 13,500 |
pDef: 253 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
|
The shell. Kill the "head" and this dies too. |
|||||
ID: 112 カーヴィナ Karvina Lasher |
Level: 35 HP: 666 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning. |
|||||
ID: 113 オウガン Ohgan Goblin |
Level: 14 HP: 146 |
pDef: 0 mDef: 0 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Version without hammer. No apparent meaning to the name. |
|||||
ID: 114 もんすたー MONSTER Ogre |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
In all caps since モンスター would normally be written in katakana. According to The Chrono Compendium, these are the monsters that fall off the conveyor belt in Vinnegar's Manor. You can't actually fight them without modification. Does nothing in combat if hacked in. 348 exp, 8 TP, 650 G. |
|||||
ID: 115 どうくつこうもり Cave Bat Cave Bat |
Level: 12 HP: 108 |
pDef: 255 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 116 オウガン Ohgan Ogan |
Level: 14 HP: 146 |
pDef: 240 mDef: 75 |
Aether: 50% Water: 50% |
Dark: 50% Fire: 50% |
|
Burn the hammer with any Fire attack to turn these into the weaker variety. Failing that, magical attacks work somewhat better than physical ones. The name has no apparent meaning. |
|||||
ID: 117 魔王のしもべ Servant of the Magus Flunky |
Level: 22 HP: 390 |
pDef: 127 mDef: 30 |
Aether: 400% Water: 400% |
Dark: -100% Fire: 400% |
|
Ogre with scimitar. |
|||||
ID: 118 魔王のしもべ Servant of the Magus Groupie |
Level: 23 HP: 390 |
pDef: 127 mDef: 30 |
Aether: 400% Water: 400% |
Dark: -100% Fire: 400% |
|
Ogre with crossbow. |
|||||
ID: 119 (no name) |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused. Uses Lavos shell ground auxiliary part sprite. Does nothing in combat. No rewards for winning. |
|||||
ID: 120 (no name) |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused. Uses Lavos shell ground auxiliary part sprite. Does nothing in combat. 382 exp, 8 TP, 800 G. |
|||||
ID: 121 バオバオ Baobao Winged Ape |
Level: 18 HP: 450 |
pDef: 127 mDef: 90 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 122 サンタナ Santana Cave Ape |
Level: 23 HP: 436 |
pDef: 100 mDef: 90 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 123 ドデッカダッダ Dodecadadda Megasaur |
Level: 18 HP: 830 |
pDef: 230 mDef: 40 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning. デッカ (DEKKA) might come from でかい (dekai, huge). |
|||||
ID: 124 ギア Gear Omnicrone |
Level: 6 HP: 218 |
pDef: 127 mDef: 50 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
|
In a peculiar reversal, the NA version imitates the name of a similar (but non-combatant) monster, when it more typically gives different names to monsters that originally have the same name (and all too often are the same creature). |
|||||
ID: 125 ドロクイ Mud-Eater Beast |
Level: 30 HP: 830 |
pDef: 170 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
泥食い. Mud-Eaters gain attack power each time you hit them, so you should favor powerful combos. |
|||||
ID: 126 ドロクイL Mud-Eater L Blue Beast |
Level: 29 HP: 5,000 |
pDef: 150 mDef: 50 |
Aether: 100% Water: 0% |
Dark: 100% Fire: 200% |
|
ID: 127 ドロクイR Mud-Eater R Red Beast |
Level: 29 HP: 5,000 |
pDef: 150 mDef: 50 |
Aether: 100% Water: 200% |
Dark: 100% Fire: 0% |
|
ID: 128 サイト Site Turret |
Level: 20 HP: 700 |
pDef: 140 mDef: 30 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 82 |
The magic defense and elemental affinities are irrelevant since you can't use skills or items anyway. |
|||||
ID: 129 ティランカイト Tyran Kite Lizardactyl |
Level: 38 HP: 950 |
pDef: 127 mDef: 50 |
Aether: -100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 130 (no name) |
Level: 1 HP: 1,234 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
magical creature |
This is an alternate Nu that has no rewards for winning, nothing to steal, and less magic power than usual. I think they're mixed in with the regular type for the battle in the secret room in Enharsa. |
|||||
ID: 131 ティラングライダ Tyran Glider Avian Rex |
Level: 24 HP: 327 |
pDef: 127 mDef: 50 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 132 ノヘ Nohey Blob |
Level: 45 HP: 1,050 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 200% |
Dark: 0% Fire: 100% |
|
No apparent meaning. |
|||||
ID: 133 ガズー Gazoo Alien |
Level: 46 HP: 1,350 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning. As noted in the story section, rob them for Magic Capsules. |
|||||
ID: 134 ラットラー Ratler Rat |
Level: 7 HP: 45 |
pDef: 127 mDef: 0 |
Aether: 100% Water: 100% |
Dark: 400% Fire: 100% |
|
ID: 135 グレミング Greming Gremlin |
Level: 18 HP: 110 |
pDef: 250 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 136 タッタ Tatta Runner |
Level: 15 HP: 196 |
pDef: 200 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Jogging sound effect. The kid with the similar name is タータ. |
|||||
ID: 137 バージョン2、0 Version 2.0 Proto 2 |
Level: 9 HP: 128 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 133% Fire: 100% |
mechanical |
ID: 138 バージョン3、0 Version 3.0 Proto 3 |
Level: 11 HP: 256 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 133% Fire: 100% |
mechanical |
ID: 139 バージョン4、0 Version 4.0 Proto 4 |
Level: 38 HP: 1,024 |
pDef: 127 mDef: 50 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 100% |
mechanical |
ID: 140 バグ Bug Bug |
Level: 8 HP: 89 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
mechanical |
Huh. I never thought of these as mechanical. Or was it confused for another Version-type monster? |
|||||
ID: 141 スカラベー Scarabée Beetle |
Level: 1 HP: 12 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Thanks to Mew seeker for noticing that the pronunciation matches the French word scarabée, which unsurprisingly means "scarab". |
|||||
ID: 142 デイブ Lardy Goon |
Level: 45 HP: 2,816 |
pDef: 127 mDef: 50 |
Aether: -100% Water: 100% |
Dark: -100% Fire: 100% |
|
The name comes from デブ (DEBU), a rude term for the overweight. Thanks to Hyena 20. |
|||||
ID: 143 サイラス Cyrus Cyrus |
Level: 40 HP: 2,000 |
pDef: 255 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
physical immunity |
Obviously, you're really not expected to hurt him, though Tail Twister and Poyozo Dance will inflict some damage. |
|||||
ID: 144 ヤクラ Yakra Yakra |
Level: 6 HP: 920 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning. |
|||||
ID: 145 げんしガエル Primeval Frog Rain Frog |
Level: 16 HP: 100 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Drops 2 Feathers. The three types of Primeval Frog seem to be identical except for what they drop. |
|||||
ID: 146 ゴンザレス Gonzales Gato |
Level: 1 HP: 76 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
As bland as they come, except for the counterattack. Makes a good introductory battle. |
|||||
ID: 147 ドラゴンせんしゃ Dragon Tank Dragon Tank |
Level: 7 HP: 266 |
pDef: 160 mDef: 60 |
Aether: 80% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 148 しゃりん Wheel Grinder |
Level: 7 HP: 208 |
pDef: 120 mDef: 60 |
Aether: 67% Water: 100% |
Dark: 100% Fire: 80% |
|
ID: 149 ダルトンゴーレム Dalton Golem Golem |
Level: 34 HP: 7,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Imitates the element last used against it, but note that switching costs it a turn. |
|||||
ID: 150 ルインゴーレム Ruin Golem Synchrite |
Level: 47 HP: 2,250 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
mechanical |
ID: 151 グラン Gran Masa |
Level: 15 HP: 1,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
All attacks against Gran are countered with their version of X-Slash... |
|||||
ID: 152 リオン Leon Mune |
Level: 15 HP: 1,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
...but attacks against Leon are not countered at all. So hit him! |
|||||
ID: 153 グランとリオン Gran and Leon Masa & Mune |
Level: 16 HP: 3,600 |
pDef: 127 mDef: 50 |
Aether: 57% Water: 100% |
Dark: 100% Fire: 100% |
|
When they charge tornado energy, use Crono's Wind Scythe to disrupt it, and never mind the damage penalty. |
|||||
ID: 154 アザーラ Azarla Azala |
Level: 20 HP: 2,700 |
pDef: 230 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning. |
|||||
ID: 155 ニズベール Nizbel Nizbel |
Level: 18 HP: 4,200 |
pDef: 252 mDef: 100 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning. Any Aether attack except Wind Scythe will lower his defenses until he purges the electric energy. |
|||||
ID: 156 ニズベールR Nizbel R Nizbel II |
Level: 27 HP: 6,500 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
His defenses lower when hit with Aether attacks other than Wind Scythe, and raise when hit with anything else, or when he purges electric energy after being shocked. |
|||||
ID: 157 ソイソー Soysaw Slash |
Level: 21 HP: 3,200 |
pDef: 127 mDef: 50 |
Aether: 50% Water: 50% |
Dark: 50% Fire: 50% |
|
Magus Castle version, without sword. |
|||||
ID: 158 ソイソー Soysaw Slash |
Level: 22 HP: 5,200 |
pDef: 127 mDef: 60 |
Aether: 50% Water: 0% |
Dark: 50% Fire: 50% |
|
Magus Castle version, with sword. |
|||||
ID: 159 マヨネー Mayonnay Flea |
Level: 21 HP: 4,120 |
pDef: 150 mDef: 60 |
Aether: 67% Water: 67% |
Dark: 67% Fire: 100% |
|
Magus Castle version. |
|||||
ID: 160 スーパーマヨネー Super Mayonnay Flea Plus |
Level: 37 HP: 4,256 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Three-on-three battle. |
|||||
ID: 161 ダルトン Dalton Dalton |
Level: 32 HP: 3,500 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 162 ダルトンR Dalton R Dalton Plus |
Level: 32 HP: 2,816 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 163 ミュータント Mutant Mutant |
Level: 10 HP: 300 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 200% Fire: 100% |
|
ID: 164 メタルミュー Metal Myu Metal Mute |
Level: 48 HP: 1,980 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Short for "mutant", of course. |
|||||
ID: 165 スーパーソイソー Super Soysaw Super Slash |
Level: 37 HP: 4,256 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Three-on-three battle. |
|||||
ID: 166 ビネガー Vinnegar Ozzie |
Level: 12 HP: 778 |
pDef: 127 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
|
As fought on Zenan Bridge. |
|||||
ID: 167 ビネガー Vinnegar Ozzie |
Level: 23 HP: 1,000 |
pDef: 255 mDef: 100 |
Aether: 50% Water: 50% |
Dark: 50% Fire: 50% |
|
Any battle where he's in that barrier. It's theoretically possible to take him out directly, but pointless. Just hit the cranks and get it over with. If you want to try anyway, a lucky hit from Ayla at high enough levels will do for him... |
|||||
ID: 168 グレートビネガー Great Vinnegar Great Ozzie |
Level: 38 HP: 6,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Three-on-three battle. |
|||||
ID: 169 ヘケラン Hekeran Heckran |
Level: 13 HP: 2,100 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
No apparent meaning. |
|||||
ID: 170 エイシトサウルス Ancient Saurus Gigasaur |
Level: 35 HP: 2,250 |
pDef: 255 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Saurus, of course, is a common suffix in dinosaur names, and comes from a Greek word for lizards and reptiles. |
|||||
ID: 171 エイシトニクス Ancient Nychus Leaper |
Level: 35 HP: 800 |
pDef: 192 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ニクス appears to draw from デイノニクス (Deinonychus), a dinosaur that these resemble. The "nychus" comes from a Greek word for "claw". Thanks to kahran042 for noticing this and pointing it out to me. |
|||||
ID: 172 フォシルエイプ Fossil Ape Fossil Ape |
Level: 35 HP: 1,800 |
pDef: 100 mDef: 80 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 173 あたま Head Tank Head |
Level: 5 HP: 600 |
pDef: 0 mDef: 85 |
Aether: 0% Water: 100% |
Dark: 100% Fire: 0% |
|
Like the memo says, kill it with weapons. |
|||||
ID: 174 カエルだい王 Great Frog King Frog King |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Battles Cyrus in Frog's flashback, and doesn't appear elsewhere. You can't actually fight him without modification, but the enemy is functional if hacked in. 10 exp, 1 TP, 100 G. |
|||||
ID: 175 ジャリボウズ Jarry Priest Octorider |
Level: 10 HP: 100 |
pDef: 180 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
坊主 (bouzu) refers to a Buddhist priest, but can also be used like "kid". Appears only in the developers ending. Can't fight without modification. Does nothing in combat if hacked in. 30 exp, 2 TP, 450 G. |
|||||
ID: 176 ジール Zeal Zeal |
Level: 50 HP: 20,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The head in the second battle. |
|||||
ID: 177 (no name) |
Level: 48 HP: 28,000 |
pDef: 255 mDef: 99 |
Aether: 6% Water: 6% |
Dark: 6% Fire: 6% |
|
One of Zeal's hands. Counters everything with Lifeshaver (HP to 1). Steal anyway for a Prism Dress. |
|||||
ID: 178 (no name) |
Level: 16 HP: 28,000 |
pDef: 255 mDef: 99 |
Aether: 6% Water: 6% |
Dark: 6% Fire: 6% |
|
One of Zeal's hands. Counters everything with MP Buster (steals all MP). Steal anyway for a Prism Helm. |
|||||
ID: 179 ジャンクドラガー Junkdragar Zombor |
Level: 13 HP: 800 |
pDef: 175 mDef: 50 |
Aether: 100% Water: -25% |
Dark: -25% Fire: 100% |
|
This monster is just the legs. |
|||||
ID: 180 (no name) |
Level: 13 HP: 960 |
pDef: 127 mDef: 50 |
Aether: -25% Water: 100% |
Dark: 100% Fire: -25% |
|
Junkdragar's torso. |
|||||
ID: 181 (no name) |
Level: 30 HP: 4,800 |
pDef: 250 mDef: 60 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 100 |
Melfikk's legs. Water attacks will lower its defense. All other hits will raise it, but only if the core is dead. |
|||||
ID: 182 (no name) |
Level: 30 HP: 5,000 |
pDef: 250 mDef: 60 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 100 |
Melfikk's torso. Water attacks will lower its defense. All other hits will raise it, but only if the core is dead. |
|||||
ID: 183 ディスプレイ Display Display |
Level: 38 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 184 メガミュータント Mega Mutant Mega Mutant |
Level: 45 HP: 4,616 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 185 (no name) |
Level: 45 HP: 4,106 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Mega Mutant's "foot". |
|||||
ID: 186 スーパーソイソー Super Soysaw Super Slash |
Level: 35 HP: 2,500 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Solo battle. |
|||||
ID: 187 スーパーマヨネー Super Mayonnay Flea Plus |
Level: 35 HP: 2,500 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Solo battle. |
|||||
ID: 188 ブラックティラノ Black Tyranno BlackTyrano |
Level: 20 HP: 10,500 |
pDef: 253 mDef: 100 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Its defenses drop to normal levels when charging flame breath, which occurs after Azarla is beaten or enough time passes. |
|||||
ID: 189 ルストティラノ Rust Tyranno Rust Tyrano |
Level: 35 HP: 25,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 190 マザーブレーン Mother Brain MotherBrain |
Level: 23 HP: 5,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Mother Brain becomes significantly more aggressive if all the Displays are destroyed. |
|||||
ID: 191 (no name) |
Level: 40 HP: 0 |
pDef: 255 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
Evade: 100 |
Dies instantly in combat thanks to having no hit points. The sprite is loaded along with the main Mother Brain sprite, and looks to be the outer part of her cloak, so it's most likely used solely to complete her appearance. |
|||||
ID: 192 アトロポス145 Atropos 145 Atropos XR |
Level: 38 HP: 6,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 193 ダイゴロー Great Goro Cybot |
Level: 49 HP: 1,800 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
mechanical |
Could also be the name Daigoroh. |
|||||
ID: 194 ラヴォス Lavos Lavos |
Level: 8 HP: 1,200 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 0% |
|
Imitating Guard Machine. |
|||||
ID: 195 ラヴォス Lavos Lavos |
Level: 13 HP: 2,100 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Imitating Hekeran. |
|||||
ID: 196 ラヴォス Lavos Lavos |
Level: 13 HP: 960 |
pDef: 127 mDef: 50 |
Aether: -25% Water: 100% |
Dark: 100% Fire: -25% |
|
Imitating Junkdragar (torso). |
|||||
ID: 197 ラヴォス Lavos Lavos |
Level: 16 HP: 3,600 |
pDef: 127 mDef: 50 |
Aether: 57% Water: 100% |
Dark: 100% Fire: 100% |
|
Imitating Gran and Leon. If it lasts long enough to charge tornado energy, use Crono's Wind Scythe to disrupt that. |
|||||
ID: 198 ラヴォス Lavos Lavos |
Level: 18 HP: 4,200 |
pDef: 252 mDef: 100 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Imitating Nizbel. Any Aether attack except Wind Scythe will lower its defenses until it purges the electric energy. You'd better have Crono, the Magus, or Robo's final tech available... Oddly, its magic is lower at 27 than the original's 33. |
|||||
ID: 199 ヤクラ13せい Yakra XIII Yakra XIII |
Level: 45 HP: 18,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 200 ファットビースト Fat Beast Tubster |
Level: 48 HP: 2,150 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: -100% Fire: 133% |
|
ID: 201 ラヴォス Lavos Lavos |
Level: 20 HP: 6,666 |
pDef: 230 mDef: 50 |
Aether: -100% Water: -100% |
Dark: -100% Fire: -100% |
|
Imitating the Magus. Temporarily loses magic defense when hit with the Grandleon. When hit with anything else, switches to a random elemental vulnerability and uses a spell of that trait. At lower health, its defenses drop to normal levels as it prepares to cast Dark Matter. Oddly, its magic is lower at 3 than the original's 8. |
|||||
ID: 202 ラヴォス Lavos Lavos |
Level: 7 HP: 266 |
pDef: 160 mDef: 60 |
Aether: 80% Water: 100% |
Dark: 100% Fire: 100% |
|
Imitating Dragon Tank. |
|||||
ID: 203 (no name) |
Level: 50 HP: 20,000 |
pDef: 255 mDef: 100 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Lavos interior, torso. Its defenses drop to normal levels when it activates after enough time passes or both arms are killed. |
|||||
ID: 204 (no name) |
Level: 50 HP: 12,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Lavos interior, left arm (on the right side of the screen). |
|||||
ID: 205 ラヴォス Lavos Lavos |
Level: 50 HP: 8,256 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Interior, right arm (on the left side of the screen). |
|||||
ID: 206 ラヴォスコア Lavos Core Lavos Core |
Level: 50 HP: 10,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The humanoid central part. |
|||||
ID: 207 ビット Bit Bit |
Level: 7 HP: 200 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 208 バイト Byte Byte |
Level: 35 HP: 192 |
pDef: 192 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
mechanical |
ID: 209 ギガガイア Giga Gaia Giga Gaia |
Level: 32 HP: 9,500 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The head, which can revive the arms given time, but is otherwise helpless when alone. |
|||||
ID: 210 (no name) |
Level: 32 HP: 2,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
One of Giga Gaia's arms. |
|||||
ID: 211 (no name) |
Level: 32 HP: 2,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
One of Giga Gaia's arms. |
|||||
ID: 212 ガードマシン Guard Machine Guardian |
Level: 8 HP: 1,200 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 0% |
|
ID: 213 スカウターレッド Scouter Red Red Scout |
Level: 32 HP: 300 |
pDef: 220 mDef: 50 |
Aether: -100% Water: -100% |
Dark: 133% Fire: 133% |
magical creature |
ID: 214 スカウターブルー Scouter Blue Blue Scout |
Level: 32 HP: 300 |
pDef: 220 mDef: 50 |
Aether: -100% Water: 133% |
Dark: -100% Fire: -100% |
magical creature |
ID: 215 プチラヴォス Mini Lavos Lavos Spawn |
Level: 37 HP: 10,000 |
pDef: 253 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
|
Several appear on Death Mountain. This is the shell. |
|||||
ID: 216 (no name) |
Level: 37 HP: 4,256 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The "head" of Mini Lavos, fought on Death Mountain. Kill this to win. |
|||||
ID: 217 レーザーサイト Laser Site Laser Guard |
Level: 30 HP: 400 |
pDef: 100 mDef: 30 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 218 (no name) |
Level: 5 HP: 450 |
pDef: 0 mDef: 85 |
Aether: 0% Water: 100% |
Dark: 100% Fire: 0% |
|
Lavos part imitating the Dragon Tank's Head. Oddly, it has less health than the original. |
|||||
ID: 219 (no name) |
Level: 7 HP: 208 |
pDef: 120 mDef: 60 |
Aether: 67% Water: 100% |
Dark: 100% Fire: 80% |
|
Lavos part imitating the Dragon Tank's Wheel. |
|||||
ID: 220 (no name) |
Level: 7 HP: 200 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Lavos part imitating the Guard Machine's Bits. |
|||||
ID: 221 (no name) |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused? Looks and acts like the Lavos imitation of the Guard Machine's Bits, but those stats... |
|||||
ID: 222 (no name) |
Level: 13 HP: 800 |
pDef: 175 mDef: 50 |
Aether: 100% Water: -25% |
Dark: -25% Fire: 100% |
|
Lavos part imitating Junkdragar's legs. |
|||||
ID: 223 (no name) |
Level: 20 HP: 2,700 |
pDef: 230 mDef: 30 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Lavos part imitating Azarla. |
|||||
ID: 224 スペッキオ Specchio Spekkio |
Level: 9 HP: 350 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
Looks like a Primeval Frog. Appears only when the party leader is below level 10. You're highly unlikely to see this form unless you go out of your way to avoid gaining levels on the way there. |
|||||
ID: 225 スペッキオ Specchio Spekkio |
Level: 19 HP: 800 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
Looks like a Marmo. Appears when the party leader is at least level 10, but below level 20. |
|||||
ID: 226 スペッキオ Specchio Spekkio |
Level: 29 HP: 2,200 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
Looks like a blue Ohgan. Appears when the party leader is at least level 20, but below level 30. |
|||||
ID: 227 スペッキオ Specchio Spekkio |
Level: 39 HP: 4,800 |
pDef: 253 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
Looks like an Omicron. Appears when the party leader is at least level 30, but below level 40. |
|||||
ID: 228 スペッキオ Specchio Spekkio |
Level: 98 HP: 10,000 |
pDef: 127 mDef: 70 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
Looks like a blue Gran and Leon. Appears when the party leader is at least level 40, but below level 99. Note that physical defense is now normal, while magic defense is elevated. Magic-based (so they hit) combos with a large physical component (to take advantage of his normal defense) are the way to go at this point. Personally, I recommend Arc Impulse. It's effective, avoids Ayla and Robo (who may very well still have low enough magic defense to be liabilities), and uses a party (Crono + Marle + Frog) that has plenty of healing available. |
|||||
ID: 229 スペッキオ Specchio Spekkio |
Level: 99 HP: 20,000 |
pDef: 127 mDef: 85 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
physical immunity |
Looks like a pink Nu. Appears when the party leader has reached the maximum level (99). Even more than before, his defenses call for using magic-based combos with large physical components, as his high magic defense cuts magic damage to about a third as compared to a typical opponent. Frog Flare inflicts more damage than anything else as long as Frog is badly hurt, but otherwise it's little more than an amplified ★Flare, making it mediocre at best. The top reliably effective choices are Gatling Kick, Final Kick, Triple Flame Kick, Glacier Throw, Figa Tackle, Ice Tackle, and Arc Impulse. |
|||||
ID: 230 ラヴォス Lavos Lavos |
Level: 20 HP: 10,500 |
pDef: 253 mDef: 100 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Imitating Black Tyranno. Its defenses drop to normal levels when charging flame breath, which occurs after the imitation Azarla is beaten or enough time passes. |
|||||
ID: 231 ラヴォス Lavos Lavos |
Level: 32 HP: 9,500 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Imitating Giga Gaia. Can revive the imitation arms given time, but is otherwise helpless when alone. |
|||||
ID: 232 ラヴォス Lavos Lavos |
Level: 30 HP: 1,000 |
pDef: 127 mDef: 0 |
Aether: -100% Water: 400% |
Dark: -100% Fire: -100% |
|
Unused shell mode. Has the same stats as Melfikk's core, except for the drastic Water weakness, but does nothing in combat. To speculate, this may have been created at a point during development when Melfikk was simply vulnerable to Water damage directly, instead of the torso and legs losing defense when wet as they do in the final version. |
|||||
ID: 233 ラヴォス Lavos Lavos |
Level: 23 HP: 5,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused shell mode. Has the same stats as Mother Brain, but does nothing in combat. |
|||||
ID: 234 ラヴォス Lavos Lavos |
Level: 35 HP: 25,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused shell mode. Has the same stats as Rust Tyranno, but does nothing in combat. |
|||||
ID: 235 ラヴォス Lavos Lavos |
Level: 20 HP: 30,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The Abyssal Temple version of the shell, which you're expected to lose against. In addition to having three times the health, this one acts more frequently and inflicts significantly more damage as compared to the usual one. |
|||||
ID: 236 ラヴォス Lavos Lavos |
Level: 15 HP: 10,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
The normal version of the shell. |
|||||
ID: 237 (no name) |
Level: 50 HP: 2,000 |
pDef: 127 mDef: 50 |
Aether: -100% Water: -100% |
Dark: -100% Fire: -100% |
|
Lavos core bit, screen left. Kill it quickly to avoid Seal Protection. |
|||||
ID: 238 ララカルゴ Laracargo Hexapod |
Level: 28 HP: 1,000 |
pDef: 192 mDef: 50 |
Aether: 50% Water: 100% |
Dark: 100% Fire: 50% |
|
Pun on escargot? |
|||||
ID: 239 (no name) |
Level: 50 HP: 30,000 |
pDef: 255 mDef: 100 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Lavos core bit, screen right. Its defenses drop to normal while preparing to use, or when recoving from using, Life Restoration to revive either or both of the other parts. Kill this part to win. |
|||||
ID: 240 マヨネー? Mayonnay? Flea? |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Killing it with a counter attack avoids the MP Buster dying counter. |
|||||
ID: 241 (no name) |
Level: 1 HP: 10,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Probably Vinnegar's cranks. No sprite. Attacking it triggers an effect that kills all enemies. |
|||||
ID: 242 まるまじボンバー Ballmadill Bomber Roly Bomber |
Level: 1 HP: 99 |
pDef: 127 mDef: 0 |
Aether: 400% Water: 400% |
Dark: 400% Fire: 400% |
|
ID: 243 マスターゴーレム Master Golem Golem Boss |
Level: 34 HP: 15,000 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 244 もんすたー MONSTER Johnny |
Level: 32 HP: 408 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
In all caps since モンスター would normally be written in katakana. Johnny appears only as an NPC, and you can't fight him without modification, but the enemy is functional if hacked in. 246 exp, 8 TP, 150 G. |
|||||
ID: 245 ダルトンぶたい Dalton Corps Basher |
Level: 35 HP: 150 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
ID: 246 サン オブ サン Son of Sun Son of Sun |
Level: 40 HP: 12,000 |
pDef: 255 mDef: 100 |
Aether: 0% Water: 0% |
Dark: 0% Fire: 0% |
physical immunity |
It's largely pointless to attack this directly, though in theory, with enough uses of Poyozo Dance... |
|||||
ID: 247 (no name) |
Level: 99 HP: 30,000 |
pDef: 254 mDef: 99 |
Aether: -100% Water: -100% |
Dark: -100% Fire: -100% |
|
Son of Sun's flames. One, chosen at random and periodically shuffled, will damage the core when attacked. |
|||||
ID: 248 Rシリーズ R Series R Series |
Level: 10 HP: 150 |
pDef: 127 mDef: 50 |
Aether: 133% Water: 100% |
Dark: 100% Fire: 57% |
|
Wind Scythe probably isn't worth it, but their formation begs for Whirlslash. Avoid Blaze Wheel because of the resistance. |
|||||
ID: 249 魔王 The Magus Magus |
Level: 20 HP: 6,666 |
pDef: 230 mDef: 50 |
Aether: -100% Water: -100% |
Dark: -100% Fire: -100% |
|
Magus Castle version. Temporarily loses magic defense when hit with the Grandleon. When hit with anything else, switches to a random elemental vulnerability and uses a spell of that trait. At lower health, his defenses drop to normal levels as he prepares to cast Dark Matter. |
|||||
ID: 250 魔王 The Magus Magus |
Level: 37 HP: 6,666 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Northern Cape version. Though he has higher offensive stats than before, the party's growth should more than overcome that, and his tricks from the earlier battle are absent as well. |
|||||
ID: 251 (no name) |
Level: 37 HP: 3,333 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Unused. Uses the Magus's sprite, but with the wrong attack animation. Starts using Thundaga, Figa, and Icega as counterattacks when low on health. 10 exp, 1 TP, 100 G. |
|||||
ID: 252 (no name) |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Presumably a spare. Uses Crono's sprite. Does nothing in combat, but his sword (once it appears after being hit) glows! 10 exp, 1 TP, 100 G. |
|||||
ID: 253 (no name) |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Presumably a spare. Uses jumbled pieces of Crono's sprite. Does nothing in combat. 10 exp, 1 TP, 100 G. |
|||||
ID: 254 (no name) |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Presumably a spare. Uses other jumbled pieces of Crono's sprite. Does nothing in combat. 10 exp, 1 TP, 100 G. |
|||||
ID: 255 (no name) |
Level: 0 HP: 1 |
pDef: 127 mDef: 50 |
Aether: 100% Water: 100% |
Dark: 100% Fire: 100% |
|
Presumably a spare. Uses Crono's sprite, but locks up the game when combat begins. |
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