Here's the miscellaneous portion of the item list, covering everything except weapons and armor. Everything appears in the order the game stores them internally. Items are briefly explained as needed.
And by the way... due to a bug, evade is useless, and is listed here only for completeness. Someone apparently fouled up a reference, and MEvd is used for dodging even physical attacks. It's really too bad, given the amount of equipment with evade bonuses. On the other hand, nearly all monsters have 0% MEvd, so you'll almost never have any trouble hitting them...
Contents | ||
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Daggers | Swords | Spears |
Ninja Swords | Katanas | Rods |
Brushes | Shuriken | Assorted Weapons |
Gambler Weapons | Claws | Shields |
Headgear | Body Armor | Machines |
Ninja Scrolls | Accessories | Usable Items |
Important Things |
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Machinery | ||
ブラストボイス コマンド「きかい」で使用可 敵複数を混乱させます |
Blast Voice Usable with Machines command Confuses multiple enemies |
NoiseBlaster Confuses multiple enemies Use with "Tools" command |
Inflicts 'confusion' status on all enemies (one side). Always works except against immune targets. |
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バイオブラスト コマンド「きかい」で使用可 敵複数に毒のダメージを与えます |
Bio Blast Usable with Machines command Inflicts poison damage on multiple enemies |
Bio Blaster Gasses multiple enemies Use with "Tools" command |
Inflicts 'poison' status and unblockable Poison magic damage to all enemies (one side). This has the same base power at 20 as Thunder, but maintains full damage even on multiple targets, making it twice as effective against a group. |
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サンビーム コマンド「きかい」で使用可 敵複数に暗闇状態+ダメージ |
Sunbeam Usable with Machines command Darkness status + damage to multiple enemies |
Flash Blinds multiple enemies Use with "Tools" command |
Inflicts 'darkness' status and unblockable magic damage to all enemies (one side). At 42 power, this has twice the potency of the Fire spell, but maintains full damage even on multiple targets, making it more effective than -ra spells against a group. |
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かいてんのこぎり コマンド「きかい」で使用可 時々 敵単体を即死させます |
Chainsaw Usable with Machines command Occasionally makes one enemy die instantly |
Chain Saw Randomly dispatches an enemy Use with "Tools" command |
Unblockable defense-ignoring physical damage to one enemy at 252 attack power. Sometimes attempts to inflict 'incapacitated' instead of causing damage; this alternate attack has its own animation and ignores evasion, but immunity negates it and stamina can block it, causing it to have no effect, not even damage. |
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ウイークメーカー コマンド「きかい」で使用可 敵単体に弱点属性をつけます |
Weakmaker Usable with Machines command Gives one enemy a weak trait |
Debilitator Casts weak point randomly Use with "Tools" command |
Makes one enemy weak against one of Flame, Ice, Thunder, Water, Wind, Earth, Poison, or Holy, choosing randomly from weaknesses it doesn't already have, and removing any protection it may have against the same trait. Always works, even on bosses, unless the target already has all eight weaknesses. The Weakmaker does have one weakness of its own, though. A handful of enemies have a weakness against a trait they also negate or absorb, and it can't help you with that. Since the weakness technically exists already, the Weakmaker can't affect that element, even though the immunity or absorption takes effect when attacking. In other words, these weaknesses do nothing except make the corresponding protection unremovable. |
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ドリル コマンド「きかい」で使用可 防御力を無視してダメージを与えます |
Drill Usable with Machines command Inflicts damage, ignoring defense |
Drill Penetrates an enemy's defense Use with "Tools" command |
Unblockable defense-ignoring physical damage to one enemy, 191 attack power. Though the Chainsaw is more damaging, the Drill is a safer bet on anything that's immune to instant death, since the Chainsaw may try that and fail. The Drill will average slightly more damage over time, and just increases its lead if Edgar gets powerful enough for the Chainsaw to run into the damage cap. |
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エアアンカー コマンド「きかい」で使用可 次のターンに敵を自滅させます |
Air Anchor Usable with Machines command Makes enemy self-destruct on next turn |
Air Anchor Enemy becomes self-destructive Use with "Tools" command |
Inflicts some physical damage (128 attack power) and makes the target drop dead after its next action. Unblockable unless the target has immunity to instant death, in which case it has no effect, not even damage. Though the delay is a drawback, this has a distinct advantage over other instant death options, in that it never fails unless the enemy is outright immune. Also, whether this was intentional or not, a status effect like 'regenerate' or 'slip' adding or draining health counts as taking an action for this. |
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オートボウガン コマンド「きかい」で使用可 敵複数にボーガン攻撃をします |
Auto Crossbow Usable with Machines command Crossbow attacks multiple enemies |
AutoCrossbow Strikes multiple enemies Use with "Tools" command |
ボーガン, from "bowgun", refers to crossbows that fire by pulling a trigger. Unblockable physical damage to all enemies (one side), 125 attack power. Full damage even on multiple targets. |
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Ninja Scrolls | ||
かとん コマンド「なげる」で使用可 すべての敵に炎系のダメージ |
Katon Usable with Throw command Flame damage to all enemies |
Fire Skean Multiple Fire-elemental attack Use with "Throw" command |
火遁 (katon), a term linked to ninja fire skills, approximately translates to "unleashed fire". The skean, a type of dagger formerly used in Ireland and Scotland, has no relation. Based on the icon and on various ninja in anime, these skills are stored in scrolls, not knives or any other usual weapon. When used with Throw, inflicts unblockable Flame magic damage on all enemies (both sides) at 100 power, a bit weaker than Figa. |
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すいとん コマンド「なげる」で使用可 すべての敵に水系のダメージ |
Suiton Usable with Throw command Water damage to all enemies |
Water Edge Multi Water-elemental attack Use with "Throw" command |
水遁 (suiton), a term linked to ninja water skills, approximately translates to "unleashed water". When used with Throw, inflicts unblockable Water magic damage on all enemies (both sides) at 100 power, a bit weaker than -ga spells. |
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らいじん コマンド「なげる」で使用可 すべての敵に雷系のダメージ |
Raijin Usable with Throw command Thunder damage to all enemies |
Bolt Edge Multi Thunder-elemental attack Use with "Throw" command |
雷迅 (raijin), a term related to ninja lightning skills, approximately translates to "swift lightning". When used with Throw, inflicts unblockable Thunder magic damage on all enemies (both sides) at 100 power, a bit weaker than Thundaga. |
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このはがくれ コマンド「なげる」で使用可 透明になります |
Konoha Gakure Usable with Throw command Become transparent |
Inviz Edge Makes thrower transparent Use with "Throw" command |
木の葉隠れ (konoha gakure), associated with the ninja, approximately translates to "hiding in the leaves". When used with Throw, sets 'transparent' status on the user. |
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かげぶんしん コマンド「なげる」で使用可 分身します |
Kage Bunshin Usable with Throw command Spawns decoys |
Shadow Edge Creates thrower's illusion Use with "Throw" command |
影分身 (kage bunshin), yet another ninja-related term, very loosely translates to something like "shadow decoy". When used with Throw, sets 'decoy' status on the user. This is one of very few ways to gain this status. |
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Accessories | ||
ぎんぶちめがね 「暗闇」状態を防ぎます |
Silver-Rimmed Glasses Prevents Darkness status |
Goggles Protects against "Dark" |
Prevents 'darkness' status | Used by: Everyone | |
Don't bother. Because of the evade bug, 'darkness' does nothing except prevent Stragus from seeing Memorized Techniques to learn them. |
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ほしのペンダント 「毒」状態を防ぎます |
Star Pendant Prevents Poison status |
Star Pendant Protects against "Poison" |
Prevents 'poison' status | Used by: Everyone | |
やすらぎのゆびわ 「混乱」「バーサク」状態を防ぎます |
Tranquil Ring Prevents Confusion and Berserk status |
Peace Ring Protects against "Berserk", "Muddle" |
Prevents 'confusion' and 'berserk' status | Used by: Everyone | |
アミュレット 「毒」「ゾンビ」「暗闇」状態を防ぎ ます |
Amulet Prevents Poison, Zombie, and Darkness status |
Amulet Protects against "Poison", "Dark", "Zombie" |
Prevents 'poison', 'zombie', and 'darkness' status | Used by: Everyone | |
ホワイトケープ 「カッパ」「沈黙」状態を防ぎます |
White Cape Prevents Kappa and Silence status |
White Cape Protects against "Imp", "Mute" |
+5 Def, +5 MDef, +10 MEvd, prevents 'kappa' and 'silence' status |
Used by: Everyone | |
Amusingly, the conceptual side effect of extra MEvd often helps at least as much as the primary effects. |
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ジュエルリング 「石化」状態を防ぎます |
Jewel Ring Prevents Petrified status |
Jewel Ring Protects against "Dark", "Petrify" |
Prevents 'petrified' status. | Used by: Everyone | |
Despite the NA version's claim, the Jewel Ring does not prevent 'darkness' status. Not that it matters much considering how impotent 'darkness' is. |
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フェアリーリング 「暗闇」「毒」を防ぎます |
Fairy Ring Prevents Darkness and Poison status |
Fairy Ring Protects against "Poison", "Dark" |
Prevents 'darkness' and 'poison' status | Used by: Everyone | |
バリアリング 瀕死時に「シェル」が自動でかかります |
Barrier Ring Shell automatically casts when near death |
Barrier Ring Casts "Shell" when HP is low |
+2 mag, gain 'shell' status on 'near death' status | Used by: Everyone | |
ミスリルのこて 瀕死時に「プロテス」が自動でかかります |
Mithril Bracer Protect automatically casts when near death |
MithrilGlove Casts "Safe" when HP is low |
+6 def, gain 'protect' status on 'near death' status | Used by: Everyone | |
プロテクトリング 「プロテス」が自動でかかります |
Protect Ring Protect automatically casts |
Guard Ring Casts "Safe" |
Gives 'protect' status | Used by: Everyone | |
エルメスのくつ 「ヘイスト」が自動でかかります |
Hermes's Shoes Haste automatically casts |
RunningShoes Casts "Haste" |
Gives 'haste' status | Used by: Everyone | |
Also incidentally prevents 'slow' status. |
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リフレクトリング 「リフレク」が自動でかかります |
Reflect Ring Reflect automatically casts |
Wall Ring Casts "Rflect" |
Gives 'reflect' status | Used by: Everyone | |
てんしのはね 「レビテト」が自動でかかります |
Angel Wings Levitate automatically casts |
Cherub Down Casts "Float" |
Gives 'levitate' status | Used by: Everyone | |
てんしのゆびわ 「リジェネ」が自動でかかります |
Angel's Ring Regenerate automatically casts |
Cure Ring Casts "Regen" |
Gives 'regenerate' status | Used by: Everyone | |
ナイトのこころえ 自分以外の瀕死の仲間をかばいます |
Knight's Expertise Covers for other teammates who are near death |
True Knight Protects party memebers who are low on HP |
Shields allies in 'near death' status | Used by: Everyone | |
A character wearing this accessory will intercept physical attacks intended for other characters in 'near death' status, taking the damage in their place. The effect does not activate if the wearer has 'petrified', 'transparent', 'zombie', 'sleep', 'confusion', 'stop', 'frozen', 'chanting', or 'hidden' status, or if the weakened character has 'transparent' status (and thus can't be hit anyway). |
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りゅうきしのくつ コマンド「たたかう」を「ジャンプ」 に変えます |
Wyrmknight's Boots Changes Battle command into Jump |
DragoonBoots Changes "Fight" into "Jump" |
Replaces Battle with Jump | Used by: Everyone but Umaro | |
Using Jump briefly removes the character from the battlefield to strike for extra damage, especially if wielding a spear. It also ignores row. |
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そよかぜのマント 敵の攻撃をよけやすくなります |
Zephyr Manteau Dodge enemy attacks more easily |
Zephyr Cape Dodges attacks more easily |
+10 evd, +10 MEvd | Used by: Everyone | |
A unique dodging animation may occur when wearing a Zephyr Manteau. |
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プリンセスリング 瀕死時に「プロテク」「シェル」が 自動でかかります |
Princess Ring Protect and Shell automatically cast when near death |
Czarina Ring Casts "Safe", "Shell" when HP is low |
Gain 'protect' and 'shell' status on 'near death' status | Used by: Tina, Celes, Relm | |
のろいのゆびわ 呪われています |
Ring of Curses Cursed |
Cursed Ring Is cursed |
Inflicts 'death sentence' on wearer, teaches Dejon x5 | Used by: Everyone | |
And no, it can't be uncursed. |
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イヤリング 魔法ダメージがアップします 二つつけるとさらにアップします |
Earring Magic damage increases Wear two for further increase |
Earrings Raises magic damage More powerful if paired |
Magic damage up (stacks) | Used by: Everyone | |
Increases base magic damage 25%. The effect stacks with a Brave Ring or second Earring for a 50% total increase. |
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きょじんのこて 物理ダメージがアップします |
Giant's Bracer Physical damage increases |
Atlas Armlet Raises fight damage |
Physical damage up (doesn't stack) | Used by: Everyone | |
Increases base physical damage 25%. Wearing one with a Brave Ring or second Giant's Bracer has no further effect on physical damage. Despite what the NA description suggests, this affects all physical attacks (except those that bypass normal damage calculation), not just the Battle (Fight) command. |
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ふぶきのオーブ 雪男が装備すると… |
Snowstorm Orb If a yeti equips it... |
Blizzard Orb Equip on sasquatch, and... |
+5 mag, absorbs Ice,
negates Flame, enables Snowstorm ability |
Used by: Umaro | |
Since Umaro already wears a Snow Muffler, the absorption here does him no good. |
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いかりのリング 雪男が装備すると… |
Fury Ring If a yeti equips it... |
Rage Ring Equip on sasquatch, and... |
+5 str, absorbs
Flame,
negates Thunder, enables ally toss attack |
Used by: Umaro | |
とうぞくのうでわ 「ぬすむ」の成功率がアップします |
Thief's Bracelet Steal success rate increases |
Sneak Ring Raises success rate of "Steal" |
+5 agi, 'Steal' rate up | Used by: Lock, Gogo | |
The agility is an incidental bonus, not the advertised one. Agility has no effect on Steal success rate. Wearing a Thief's Bracelet doubles Steal (and Mug) success rate, though it's more complicated than that. Refer to Lock's Steal skill for more details on how it works and why the simple version of the explanation is misleading. |
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まもりのうでわ 「プロテス」「シェル」が自動で かかります |
Protective Bracelet Protect and Shell automatically cast |
Pod Bracelet Casts "Safe", "Shell" |
Gives 'protect' and 'shell' status | Used by: Everyone | |
ブレイブリング 物理・魔法ダメージがアップします |
Brave Ring Physical and magical damage increase |
Hero Ring Raises fight and magic damage |
Physical damage up (doesn't stack), magic damage up (stacks) |
Used by: Everyone | |
Increases base physical damage 25%. Wearing one with a Giant's Bracer or second Brave Ring has no further effect on physical damage. Despite what the NA description suggests, this affects all physical attacks (except those that bypass normal damage calculation), not just the Battle (Fight) command. Also increases base magic damage 25%. The effect stacks with an Earring or second Brave Ring for a 50% total increase. Because only the magic bonus stacks, wearing one Brave Ring and one Earring has the same effect as wearing two Brave Rings. |
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リボン 様々な障害ステータスを防ぎます |
Ribbon Prevents various status disorders |
Ribbon Protects from all status ailments |
Prevents 'blind', 'zombie', 'poison', 'kappa', 'petrified', 'silence', 'berserk', 'confusion', 'slip', and 'sleep' status | Used by: Everyone | |
The Ribbon does not protect against all status ailments, just the ones listed above. It has no effect against 'death sentence', 'slow', or 'stop', various other effects that are generally positive, or unpreventable status effects like 'frozen' and 'charmed'. It also won't stop instant death (which should come as no surprise). |
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マッスルベルト HPが50%アップします |
Muscle Belt HP increases 50% |
Muscle Belt Raises HP by 1/2 |
+50% max HP | Used by: Everyone | |
クリスタルオーブ MPが50%アップします |
Crystal Orb MP increases 50% |
Crystal Orb Raises MP by 1/2 |
+50% max MP | Used by: Everyone | |
Umaro can use this even though he can't do anything with his MP. |
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きんのかみかざり 魔法使用時のMP消費を半分に おさえます |
Gold Headdress Limits MP consumption to half when using magic |
Gold Hairpin Halves MP consumed |
All MP-using abilities cost half MP (rounded up) | Used by: Everyone | |
かみかざり is a generic term for decorative hair accessories. Though "hairpin" is nice for brevity, it's just too specific. An ornamental comb is just as likely. "Headdress" seems to be the closest English equivalent, though the lack of "hair" in the term threw me for longer than I'd like to admit. It's rather odd that Umaro can use this, especially since he can't use the Three Stars, or most other accessories that do him no good. |
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スリースターズ 魔法使用時のMP消費を1に おさえます |
Three Stars Limits MP consumption to 1 when using magic |
Economizer Cuts MP consumed to 1 |
All MP-using abilities cost 1 MP | Used by: Everyone but Umaro | |
とうぞくのこて コマンド「ぬすむ」を「ぶんどる」 に変えます |
Thief's Bracer Changes Steal command into Mug |
Thief Glove Changes "Steal" into "Capture" |
Replaces Steal with Mug | Used by: Lock, Gogo | |
ガントレット 一本の武器を両手で持って攻撃可能 与えるダメージが大きくなります |
Gauntlet Can attack with a weapon held two-handed The damage you inflict increases |
Gauntlet One weapon can be held with 2 hands to increase damage |
+5 def, can forfeit shield to boost attack | Used by: Everyone | |
Wearing a Gauntlet has approximately the same effect as increasing the attack power of a weapon by 75% (e.g., a 200 attack weapon will act as 350 attack) in exchange for not being able to wear a shield at the same time. Umaro, at least, particularly benefits from the Gauntlet. Since he can't use a shield anyway, you're basically getting boosted attack for nothing. |
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げんじのこて 両手に一本ずつ武器を装備できます |
Genji's Bracer Can equip one weapon in each hand |
Genji Glove Possible to equip each hand with a weapon |
+5 def, can forfeit shield for a second weapon | Used by: Everyone but Umaro | |
When wielding two weapons, the attacker hits twice during normal attacks, once with each weapon, and each attack behaves as a normal independent attack with that weapon. When using Jump with two weapons, only one hit occurs, with one of the two weapons chosen at random. Using a Genji's Bracer reduces base damage for physical attacks by 25% unless using two weapons (in all likelihood, the penalty ought to apply only when using two weapons, but doesn't work as intended). The lack of a penalty when dual-wielding makes the Gauntlet largely pointless in comparison. |
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ハイパーリスト 「ちから」がアップします |
Hyper Wrist Strength increases |
Hyper Wrist Raises vigor |
+50% str | Used by: Everyone | |
Keep in mind that once strength hits 128, any further increase has no effect. Otherwise, each point of strength roughly equals two points of attack power. |
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かいでんのあかし 「みだれうち」で攻撃回数がふえます |
Proof of Initiation Number of attacks increases with Wild Strike |
Offering Changes "Fight" into "X Fight" |
Four random hits at half damage | Used by: Everyone | |
皆伝の証 in kanji. 皆伝 (kaiden) implies having received instruction in secret techniques. When using a Proof of Initiation, a character's normal attack strikes four times, and can never miss unless the target has 'transparent' status. There are downsides, though. These attacks will never be critical hits (even for weapons with auto-critical) and will never trigger weapon-cast spells. Each hit also targets a random enemy, so you can't control where the damage goes. The most important downside, though, is that physical damage is halved (except that the Dice and Fixed Dice ignore this penalty, and so does the Valiant Knife's damage bonus for lost HP, but not its normal damage). This means that each of the four hits inflicts half the damage of a normal attack, but less obvious is that this affects all physical attacks. Don't try combining this with physical skills like Edgar's Auto Crossbow or Cayenne's Fang, or you'll just get the penalty without the benefits. On the other hand, the attacker won't waste hits by striking targets that have already taken fatal damage (unless there are no enemies left that haven't). This means, for instance, that when facing four enemies, if none can survive a hit, all four will go down, guaranteed, every time. This affects the Mug command in addition to the Battle command (though the stealing part gets buggy; refer to Lock's Mug skill for more details). It also affects most physical attacks in Gau's Rages, but never magic. Additionally, the random skills of the Thief's Knife, Assassin Dagger, Ichigeki Blade, Wing Edge, One-Shot Darts, Zantetsuken, Hawkeye, Sniper, and Kazekiri Blade may trigger on any or (potentially) all of the four hits, so if you're trying to boost the chances of seeing them, this will help considerably. This is the ultimate accessory for physical attackers. It increases net damage and allows attacking multiple enemies in a single round. Even better, breaking the attack up into four hits creates a loophole in the damage cap, making it possible to reach nearly forty thousand damage in one turn. Combine it with the Genji Glove, and it's possible to inflict 79,992 total damage with a single Battle command, and if that's not obscene enough, you could always start off with a Quick spell to get two turns in a row like that. For reference, no enemy in the game, bosses included, has more than 63,001 HP. So if you were wondering if it's possible to be excessively powerful in FFVI, the answer is a resounding YES, but keep in mind that overleveling figures into these values. General Leo has one of these permanently equipped. |
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みきりのじゅず 敵の技を切見切って一定確率で攻撃回避 |
All-Seeing Rosary See through enemy techniques and evade attacks at a set rate |
Beads Randomly evades enemies' attack |
+20 evd | Used by: Everyone | |
Also meant to halve enemy hit rate against the wearer, but due to the evade bug, this item does nothing useful. It's really too bad... between the 20 evasion and the halved enemy accuracy, this would have given a character with no other evasion whatsoever a chance (however slight) to dodge any physical attack with a hit rate of up to 237 (instead of needing the attack to have under 100 hit rate), while reducing an attack with 100 hit rate to just over a 42% chance to hit. Now try that with Shadow... 21 base evade, plus 10 from even a basic shield, plus another 20 from this, and the halved enemy accuracy on top of that. That would give an attack with 254 hit rate less than 77% chance to hit, put 166 hit rate under 50% success, and make something with 100 hit rate, normally not bad, hit barely 30% of the time. And that's all without better equipment and before factoring in Interceptor. |
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ブラックベルト 敵の攻撃を受けると一定確率で反撃 します |
Black Belt Counterattack at a set rate when you suffer enemy attacks |
Black Belt Randomly counterattacks when attacked |
May counter physical attacks | Used by: Everyone | |
25% chance of striking back with a normal attack when hit physically. The wearer will never counter attacks from allies, and cannot counter when in 'petrified', 'zombie', 'sleep', 'confusion', 'stop', or 'frozen' status, or when dancing or riding Sorcerous Armor. Unlike other characters, Umaro may use any attack currently available to him when countering, not just a normal attack. |
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へいじのじって コマンド「スロット」を「ぜになげ」 に変えます |
Heiji's Truncheon Changes Slots command into Coin Toss |
Coin Toss Changes "Slot" into "GP Rain" |
Replaces Slots with Coin Toss | Used by: Setzer, Gogo | |
The kanji are 平次の十手. Kahran042 points out that this is a reference to Heiji Zenigata, a fictional law enforcement character who throws coins to capture criminals. |
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だんちょうのヒゲ コマンド「スケッチ」を「あやつる」 に変えます |
Impresario's Mustache Changes Sketch command into Control |
FakeMustache Changes "Sketch" into "Control" |
Replaces Sketch with Control | Used by: Relm, Gogo | |
An impresario manages or organizes public entertainment, often opera. Or, in other words, is the one in charge. |
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ソウルオブサマサ コマンド「まほう」を「れんぞくま」 に変えます |
Soul of Thamasa Changes Magic command into Chain Magic |
Gem Box Changes "Magic" into "X Magic" |
Replaces Magic with Chain Magic | Used by: Everyone but Umaro | |
ひりゅうのつの コマンド「ジャンプ」で連続ジャンプが 可能になります |
Wyvern's Horn Enables chained jumps with the Jump command |
Dragon Horn Makes "Jump" continuous |
Jump attacks hit multiple times | Used by: Everyone but Umaro | |
飛竜 (hiryuu), literally flying dragons, appear in Final Fantasy V. A character equipped with a Wyvern's Horn who lands after being airborne from the Jump command or Quetzal summon Sonic Dive will jump back up and come down again at least once more for a total of at least two hits. The final number of attacks can be two (3/4 chance), three (3/16 chance), or four (1/16 chance). |
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くんしょう 戦士系の重装備が可能になります |
Medal Enables the use of heavy warrior-class equipment |
Merit Award Allows heavy armor, etc. to be equipped |
Wearer can use most equipment | Used by: Everyone | |
Wearing the Medal allows a character to use nearly every piece of equipment in the game, in addition to what the character can already use. This excludes the Bone Club, Hairband, Tiara, Mystique Veil, Royal Crown, Oath Veil, Cat-Ear Hood, White Dress, Princess Dress, Minerva Bustier, Sleepy Cat Suit, Chocobo Suit, Moogle Suit, Nutsin Suit, Behemoth Suit, Snow Muffler, and all accessories. The NA version also excludes the Ultima Weapon, though it's unclear whether this is meant as a limitation for characters who can't inherently wield it or as a way to avoid an odd glitch that occurs when combining the Ultima Weapon with Rages that use physical damage special attacks. Sometimes the effect is as innocuous as using the wrong color palette, but it's also capable of locking up the game, so be careful if you try it. The Medal particularly benefits Gau, who can't otherwise equip a weapon, but has such high base attack power he can reach maximum (255) attack even with a relatively weak one. Many of his Rage skills also take on any special effects the weapon provides. However, it does nothing at all for Umaro, since you can't change his equipment anyway. |
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かたみのゆびわ 亡き母の愛が 即死魔法から 身を守ってくれます |
Memento Ring Departed mother's love protects from instant death magic |
Memento Ring Departed mom's love protects against fatal magic attacks |
Prevents instant death and 'zombie' and 'petrified' status | Used by: Shadow, Relm | |
The question here is whether in Shadow's case this means his mother or Relm's, considering it's strongly hinted that he's Relm's father. |
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セーフティビット 即死魔法から身を守ります |
Safety Bit Protects from instant death magic |
Safety Bit Protects from mortal magic attacks |
Prevents instant death and 'zombie' and 'petrified' status | Used by: Everyone | |
The Memento Ring and Safety Bit seem to have exactly the same effect. The Memento Ring, however, is available much sooner. |
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ししゃのゆびわ 体が冷たくなってゆく… |
Ring of the Dead Body grows cold... |
Relic Ring Makes body cold |
Wearer becomes undead during combat (not the same as 'zombie' status) |
Used by: Everyone | |
The Ring of the Dead makes the wearer undead during combat, which has at least the following effects: Most healing spells, skills, and items damage the wearer. Attacks against the wearer that drain HP and/or MP are reversed, causing the wearer to recover and the attacker to take damage. Many types of instant death attacks against the wearer instead restore full HP. All of these only take effect during battle, so you can heal the wearer normally in the field. The ghosts that can temporarily join your party on the Grim Train have these permanently equipped (that's how the game makes them undead). |
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モルルのおまもり 特定以外の敵の出現率を0にします |
Moruru's Charm Zeroes encounter rate except for special enemies |
Moogle Charm No random enemy encounters |
No random battles | Used by: Mog | |
Moruru is one of the moogles that helps Lock early in the game. Specifically, the low-level one right next to Mog. Possibly a best friend, relative, or lover? Kahran042 adds that Djibriel's FAQ on GameFAQs calls her Mog's lover. Djibriel references a Japanese Creation Data Collection Book that "supposedly clearly says the Moogle Charm is a 'crystal ball charm given by his lover, Moruru'". Considering that this is secondhand information even to Djibriel, I'll have to classify it as probable but unconfirmed. When Mog is in the active group and wearing Moruru's Charm, no random encounters will occur, always useful for raiding dungeons and avoiding being harassed. Don't be too careless, though, since fixed encounters (bosses, event battles, etc.) are unaffected. |
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たいまのうでわ 特定以外の敵の出現率を下げます |
Warding Bracelet Lowers encounter rate except for special enemies |
Charm Bangle Encounters fewer random enemies |
Fewer random battles | Used by: Everyone | |
退魔の腕輪 in kanji. More literally "monster repelling" than "warding". When anyone in the active group is wearing a Warding Bracelet, random encounters will occur about half as often as usual. Fixed encounters (bosses, event battles, etc.) are unaffected. |
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ミラクルシューズ 色々な効果のあらわれる ふしぎなくつです |
Miracle Shoes Various effects appear Mysterious shoes |
Marvel Shoes Creates various effects |
Gives 'regenerate', 'haste', 'protect', and 'shell' status | Used by: Everyone | |
Also incidentally prevents 'slow' status. |
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アラームピアス バックアタック・はさみ撃ちを 回避します |
Alarm Pierce Avoids back attacks and surrounded |
Back Guard Evades "Back attack" and "Pincer attack" |
Prevents back attacks and being surrounded | Used by: Everyone | |
When anyone in the active group is wearing an Alarm Pierce, monsters will never attack from behind or from both sides, unless the monster formation disallows all other types of attacks (double Tyrannosaurus, for example). |
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はやてのかんざし 先制攻撃の確率がアップします |
Gale Hairpin Probability of preemptive attacks increases |
Gale Hairpin Raises "Preemptive attack" rate |
More preemptive attacks | Used by: Everyone | |
When anyone in the active group is wearing a Gale Hairpin, preemptive attacks occur twice as frequently (roughly, with RNG quirks throwing off the exact odds). The party will never get a preemptive attack when attacked from behind or surrounded, or when fighting certain monster formations (usually bosses). |
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スナイパーアイ 物理攻撃が100%成功します |
Sniper Eye Physical attacks succeed 100% |
Sniper Sight Ensures 100% "Fight" hit rate |
Attacks become unblockable | Used by: Everyone | |
Normal attacks cannot miss when using a Sniper Eye, unless the target has 'transparent' status. Rarely useful, thanks to the evade bug. |
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グローエッグ 経験値を通常の2倍取得できます |
Grow Egg Earn double the usual experience points |
Exp. Egg Doubles obtained Exp. |
Wearer gains double experience | Used by: Everyone | |
タマのすず 歩くたびにHPが回復します |
Tama's Bell HP recovers whenever you walk |
Tintinabar Recovers HP with each step |
HP recovers while walking | Used by: Everyone | |
Since Tama is a common cat's name, "Kitty Bell" could be an alternate name. Every step taken heals the wearer by 1 HP per four base stamina (equipment bonuses do not count). |
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ダッシューズ ダッシュできるようになります |
Dash Shoes Enables dashing |
Sprint Shoes Allows person to sprint |
Move twice as fast in towns, dungeons, etc. | Used by: Everyone | |
Useless in combat and on the world map, but running around is such a timesaver that I habitually equip a pair on someone in the active party anyway. |
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Usable Items | ||
リネームカード 秘密のアイテム |
Rename Card Secret Item |
Rename Card Secret item |
The Rename Card lets you rename a character. Go figure. These are useful mostly for wagering at the Dragon's Head Coliseum to get Miracle Shoes. |
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ポーション HPを 50回復します |
Potion Recovers 50 HP |
Tonic Recovers 50 HP |
ハイポーション HPを 250回復します |
High Potion Recovers 250 HP |
Potion Recovers 250 HP |
エクスポーション HPを全回復します |
X-Potion Recovers all HP |
X-Potion Recovers HP to 100% |
エーテル MPを 50回復します |
Ether Recovers 50 MP |
Tincture Recovers 50 MP |
エーテルターボ MPを 150回復します |
Ether Turbo Recovers 150 MP |
Ether Recovers 150 MP |
エーテルスーパー MPを全回復します |
Ether Super Recovers all MP |
X-Ether Recovers MP to 100% |
エリクサー HP・MPを全回復します |
Elixir Recovers all HP and MP |
Elixer Recovers HP/MP to 100% |
ラストエリクサー 味方全員のHP・MPを全回復します |
Last Elixir Recovers all HP and MP for all allies |
Megalixer Recovers party's HP/MP to 100% |
フェニックスのお 戦闘不能者を回復させます |
Phoenix Tail Restores the incapacitated |
Fenix Down Recovers the wounded |
せいすい ゾンビ状態を治します |
Holy Water Cures zombie status |
Revivify Cures "Zombie" status |
Holy Water also restores 1/8 of max HP, since zombies aren't generally very healthy. |
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どくけし 毒状態を治します |
Antidote Cures poison status |
Antidote Cures "Poison" status |
めぐすり 暗闇状態を治します |
Eyedrops Cures darkness status |
Eyedrop Cures "Dark" status |
きんのはり 石化状態を治します |
Gold Needle Cures petrified status |
Soft Cures "Petrify" status |
ばんのうやく ゾンビ以外の どんな病気も治します |
Panacea Cures any illness except zombie |
Remedy Cures status ailments except "Zombie" |
Well, not quite any, but many. The Panacea will cure 'darkness', 'poison', 'kappa', 'petrified', 'silence', and 'slip' status. 万能薬 in kanji, which literally means "thousand-abilities medicine" For comparison purposes, the Esuna spell will not remove 'kappa', but will remove 'confusion', 'sleep', 'slow', and 'stop', which a Panacea doesn't. |
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ねぶくろ 一人だけ休んで 元気になれます |
Sleeping Bag One person only can rest to recover |
Sleeping Bag Recovers HP/MP to 100% |
Sleeping Bags can only be used at save points and on the world map. They recover all HP and MP, and remove 'levitate', 'darkness', 'zombie', 'poison', 'transparent', 'kappa', and 'petrified' status. |
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テント 一晩やすんで みんな元気になれます |
Tent Everyone can rest overnight to recover |
Tent Recovers party's HP/MP to 100% |
Tents can only be used at save points and on the world map. They recover all HP and MP, and remove 'levitate', 'darkness', 'zombie', 'poison', 'transparent', 'kappa', 'petrified', and 'incapacitated' status. |
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イエローチェリー カッパ状態を治します |
Yellow Cherry Cures kappa status |
Green Cherry Cures "Imp" status |
"Yellow" was presumably changed to "Green" for space reasons, but why were they yellow cherries in the first place? Legends of Localization points to 黄桜 (Kizakura), a sake brewing company whose name literally means "yellow cherry" (though more likely the blossom than the fruit) and whose mascot is a kappa. |
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ませきのかけら ランダムで幻獣をよび出します |
Magicite Shard Summons a Genjuu at random |
Magicite Summons random Espers |
I think that's out of all of them, not just the ones you have. It would have been more interesting if they had tossed some unique ones in here, like the extra spells Cecilia can cast with Randomizer in Wild ARMs. At least in theory, you have a chance to summon Ragnarök even early in the game, making it remotely possible to morph certain enemies into equipment that is otherwise unavailable until much later. However, given the limited availability of Magicite Shards, the low odds of getting Ragnarök as the summon, the low odds of the attack succeeding, and the low odds of getting the item you want even when it does succeed, this is more of a curiosity than a practical benefit. On the other hand, you also have a chance to summon Jihad and risk wiping out your own party as it hits everything on the battlefield. |
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スーパーボール 跳ねてダメージを与えます |
Super Ball Bounces and inflicts damage |
Super Ball Bounding damage |
Super Balls are weird. They hit (or at least can hit) all enemies (one side), and seem to inflict damage in randomly chosen exact multiples of 256. |
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やまびこえんまく 沈黙状態を治します |
Echo Smokescreen Cures silence status |
Echo Screen Cures "Mute" status |
けむりだま 味方全員を戦闘から脱出させます |
Smoke Ball Lets all allies escape from combat |
Smoke Bomb Lets party escape from battle |
テレポストーン 魔法「テレポ」と同じ効果です |
Teleport Stone Same effect as Teleport spell |
Warp Stone Same effect as "Warp" |
ほしにく おなかがすいた時にどうぞ |
Jerky Have some when hungry |
Dried Meat Eat when hungry |
Recovers 150 HP, and unlike all other healing items, this will heal undead rather than inflicting damage. |
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Other | ||
すで | Unarmed | Empty |
This item fills the blank slots, and characters equip it when they're not using any real weapon. It counts as a weapon with 10 attack power, explaining why weapons don't raise attack power as much as the information seems to indicate they should. The hit rate is 200, just like claws. |
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だいじなもの | Important Things | RARE |
じいさんのさけ 商人からうばった酒 |
Old Man's Sake Sake snatched from a merchant. |
Cider Cider, taken from a merchant |
A traditional Japanese alcoholic beverage. Lock takes this from a merchant in South Figaro and needs it to access the secret passage into the mansion. |
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ふるどけいのネジ 兵士から手にいれた古い時計のネジ |
Old Clock Key An old clock key obtained from a soldier. |
Old Clock-Key An old clock-key found on a soldier. |
The soldier "guarding" Celes has this, and it opens the secret passage out of South Figaro. |
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さかな うまい魚 |
Fish Tasty fish. |
Fish A yummy fish |
Fast fish caught near Cid's hut. Improves his health. |
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さかな ふつうのさかな |
Fish Ordinary fish. |
Fish Just a fish |
Normal speed fish caught near Cid's hut. Improves his health somewhat. |
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さかな まずい魚 |
Fish Unappetizing fish. |
Fish A rotten fish |
Normal speed fish caught near Cid's hut. Slightly worsens his health. |
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さかな 魚 |
Fish Fish. |
Fish Fish |
Slow fish caught near Cid's hut. Worsens his health. |
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てつのかたまり とても重いてつのおもり 宝箱にいれると……? |
Iron Lump A very heavy iron weight. If you put it in a treasure chest...? |
Lump of Metal A heavy weight. Put it into a chest, and... |
Found in Cayenne's dream. Needed to keep a rude chest still. |
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ローラのてがみ いつもお花を送ってくれてありがとう! 体の具合はどうですか?心配です… |
Lola's Letter Thank you for always sending me flowers! How are you feeling? I'm worried... |
Lola's Letter Thanks for all those flowers! I'm worried about you... |
(Get from Lola, attach to pigeon, leads to Cayenne. I think.) |
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サンゴのかけら エボシ岩の洞窟で見つけた サンゴのかけら |
Coral Fragment Coral fragment found in the Eboshi Rock cave. |
Coral Piece of coral, found in the cave near Ebot's Rock. |
Collect in the Eboshi Rock cave, use to pass the hungry treasure chest. |
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いろいろなほん 誰にもわかるやさしい機械の本…… それとちょっとエッチな本 |
Various Books Simple machine books anyone can understand... and some mildly lewd books. |
Books Simple book on machinery... And "Book of Secrets"... |
Found in Cayenne's locked treasure chest in Mt. Zozo. Useful only for laughs. Too bad the NA version not only killed the joke but also made it look like something more important than it is. |
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こうていのてがみ 山が ほしがたに ならぶところ |
Emperor's Letter Where the mountains align in a star shape |
Royal Letter At a star-shaped mountain range... |
Examine Gastra's portrait in Auzar's mansion twice. A clue to finding Lock and the Phoenix Genjuu. |
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サビトレール サビをとるスプレー |
Rust-Rid A spray that removes rust. |
Rust-Rid Rust solvent |
Roughly. サビトレール (SABI TOREERU) exaggerates 錆取れる (sabi toreru), "rust comes off". Zozo's only honest man has it. Needed to open the door into Mt. Zozo. |
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じょゆうのサイン オペラ女優のサイン |
Actress's Autograph An opera actress's autograph. |
Autograph An opera singer's autograph |
Cannot be obtained without cheating. Guessing by some of these items, there had been plans to have more happen at the Opera House. |
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マニキュア きれいな赤のマニキュア |
Nail Polish Beautiful red nail polish. |
Manicure Pretty, red manicure |
Cannot be obtained without cheating. |
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オペラのレコード ちょっときずがある |
Opera Record A bit scratched. |
Opera Record Has a small scratch |
Cannot be obtained without cheating. |
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むしめがね とつレンズ |
Magnifying Glass A convex lens. |
Magn.Glass A convex lens |
Cannot be obtained without cheating. |
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めずらしいいし 見たこともないような石 |
Unusual Stone A stone like none you've ever seen. |
Eerie Stone A stone never seen |
Cannot be obtained without cheating. I've seen speculation that this might have been Magicite found before the party knew what it was. |
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へんな え ふしぎなだまし絵 |
Strange Picture A mysterious optical illusion. |
Odd Picture A very curious picture |
Cannot be obtained without cheating. |
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かみきれ 何のへんてつもない絵 |
Scrap of Paper An utterly unremarkable picture. |
Dull Picture Quite a common picture |
Cannot be obtained without cheating. |
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ペンダント 魔導の少女がもっているペンダント |
Pendant A pendant the sorceress girl has. |
Pendant A pendant worn by the girl who pilots the Magitek Armor. |
Tina has it from the beginning of the game. Its (minimal) significance gets a brief mention during the storyline, but it's never actually used. |
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